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79 pages 2 hours read

Anonymous

Njals Saga

Fiction | Novel | Adult | Published in 1280

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Index of Terms

Althing

Icelandic settlers first established regional assemblies to arbitrate disputes. However, as their population increased, they also created a larger, parliamentary body and gathering called the Althing. The Althing and the district assemblies were sites of judicial action—in Njal’s Saga, many lawsuits are initiated here—and also of legislation. Regional chieftains, or godis, oversaw much of the legislative action through the body called the Law Council. Freemen from across Iceland attended to hear the lawspeaker recite the code of law and hear public initiation of suits at the Law Rock, an elevated slope at the Althing site. The Althing, for instance, is the body that declared Christianity the religion of Iceland in 1000, as recounted in Njal’s Saga.

The Althing was also a major site of social occasions; the saga indicates that marriage arrangements were often made here, and alliances were built. For example, Gunnar negotiates his marriage to Hallgerd at the Althing. Conflicting parties also reached settlements at the Althing and prosecuted lawsuits. For instance, Njal and Gunnar negotiate compensation (in the form of a cash payment) at the Althing for various retaliatory slayings of their servants, orchestrated by their wives. It is also at the Althing that Gunnar is prosecuted for murder and made an outlaw; it is also where Flosi and his co-conspirators are prosecuted for Njal’s burning.

Cases at the Althing were judged in four “quarter courts,” based on the region. The chieftains appointed 36 officials to each court and their judgments required unanimity. Yet, at around 1005, the Fifth Court was created as an appeals court that heard cases left unsettled by the Quarter Courts. Njal’s Saga states that Njal developed and successfully promoted the concept of the Fifth Court. Other extant sources, however, dispute his role in its creation.

In June, an annual Althing meeting took place over a two-week period at a designated site with a natural amphitheater called Thingvellir (“Thing Fields” or “Thing Plains”), near modern Iceland’s capital, Reykjavik. Here, attendees encamped at temporary booths designated for specific kin groups. Archeologists have discovered the remnants of the walls of some of these booths at the site. Njal and his sons, as well as Gunnar and his family, for instance, are both reported in the saga to have booths at the gathering. The Icelanders banned fighting at the Althing, though a raging Battle of the Althing erupted in the aftermath of Njal’s burning, thus desecrating what was practically sacred ground.

Godi

Icelandic regional chieftains, called godis, play prominent roles in Njal’s Saga. They held legal and administrative duties in the absence of a centralized state apparatus. The positions originated in Scandinavia as priestly roles—the term “godi” is etymologically related to “god”—but were secular in Iceland. Their office was known as a godard and was hereditary property, though it did not directly correspond to a specific landholding. The godard could be sold or traded because of its status as property, which explains why Njal searches for a godard for his foster son, Hoskuld Thrainsson. Thirty-six godis were originally established, with the number increasing to 39 by 965. As Njal’s Saga recounts, the number grew by an additional nine with the Fifth Court’s foundation.

The Icelandic Commonwealth was divided into four districts, so the godis oversaw the regional assemblies, held each spring and fall, and ran the annual Althing each June. Here, they convened the Law Council and appointed men to the Quarter Courts. Iceland’s godis, like Geir the Godi, traced their lineage, and thus authority, back to the original Icelandic settlers. A godi’s followers were called “thingmen” (“assembly men”). Their relationship was mutually beneficial: The godi expected his thingmen to join his assemblies and support him in disputes, including blood feuds, while he supported them in legal action because of his role on the Law Council and in running the Althing. Icelandic landowners could choose which godi to associate with, and they could switch alliances.

Viking

Vikings were Scandinavian raiders and traders who were active between the 7th and 10th centuries. The term “Viking” derives from the Old Norse word, “vik,” meaning “bay,” which references their long-distance sailing journeys. These trips were made possible by new innovations in ship technology at the dawn of the Viking age. Their longships, which are mentioned several times in Njal’s Saga, were ocean-going vessels that could sail against river currents and into the interiors of lands they wished to pillage or where they established trading colonies, some of which grew into long-lasting cities, like Dublin. Protagonists in the saga, like Njal’s sons Helgi and Grim, both encounter and clash with Vikings, and they also engage in trading expeditions and raids themselves.

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