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80 pages 2 hours read

John Berendt

Midnight in the Garden of Good and Evil

Nonfiction | Book | Adult | Published in 1994

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Symbols & Motifs

The Mercer House

The Mercer House demands attention; it is one of the largest and grandest homes in Savannah. Its reputation spreads beyond Savannah, as books and magazines have prominently featured the notable structure. Architectural Digest, in its September/October 1976 issue, noted that the Mercer House served as a symbol for Savannah: “The charm of its city and its way of life have found expression in [Williams’s] careful and loving restoration of Mercer House, a house once ravaged by war and neglect but now a center of harmony and quiet living” (178). Starting in the 1950s, wealthy residents restored both Savannah and the long abandoned Mercer House to their former glory.

The irony is that Hansford’s murder in the library of the Mercer House shows that the appearance of “harmony and quiet living” is deceiving. In addition, when Williams displays a Nazi flag to stop a movie crew from filming his house, the house’s beauty and “harmony” is instantly transformed into something menacing and violent. After Williams’s death, the tour guides that stop at Mercer House talk about Johnny Mercer and Jacqueline Onassis, neglecting to mention Williams: “They keep it very prim and proper” (12). While the appearance of the Mercer House draws the attention of all who visit Savannah, its history and secrets are known only to a few.

Cemeteries and Gravestones

The author’s introduction to Savannah’s rich history occurs at the Bonaventure Cemetery. Mary Harty packs a wicker basket full of martinis, and they sit on a bench where the Pulitzer Prize-winning poet Conrad Aiken is buried. She regales him with stories of the rich and infamous, showing that Savannah’s secret history is colorful, seductive, and enthralling. However, Hansford and Corinne’s visit to the same cemetery is distinctly different. They go at dark, have sex, and then Hansford explains how all he looks forward to in life is his death, when he hopes that Williams will buy him a huge gravestone.

Later, Berendt, Williams, and Minerva visit a graveyard at midnight in the town of Beaufort to participate in a voodoo ritual to commune with Hansford’s spirit and stop him from “workin’ hard against [Williams]” (243). When the author and Minerva visit the Bonaventure Cemetery one last time at the end of the book, they see Hansford’s small grave marker, which has tire marks nearby showing someone had recently driven over it. Ironically, Hansford never did get the large gravestone he expected from Williams. It is during this visit that Minerva, whom Williams refers to as his “very dear friend” (239), states her belief that Williams lied during the trial and really is guilty of murder.

These several cemetery visits show a connection between the living and the dead and demonstrate how the past continues to both enrich and haunt the present. When Hansford visits the cemetery with Corinne, he points to the size of the gravestones to show that even after death, Savannah’s set social order continues to dominate.

The Married Women’s Club Agenda

The agenda for the monthly parties symbolizes Savannah’s strict adherence to rules and tradition. Guests wait outside until four o’clock sharp, when the host opens her doors to begin the party. Guests immediately sit down at one of the twelve tables set out with name cards for exactly 48 guests, who start playing card games. Glasses of water, rounds of cocktails, and food are brought out punctually according to the agenda. This rigid formality is nerve-wracking for the host who must ensure that all goes smoothly. This hyper-awareness of time allows a way for the married women to have a social outlet with friends while still making sure they get home in time to prepare dinner for their husbands. While such a deference to men’s schedules might seem hopelessly outdated anywhere else, it is a perfectly acceptable ritual in Savannah. Berendt finds a way to enter this formalized world and even convinces some of the guests to deviate a little from the agenda as he encourages them to gossip, another acceptable women’s ritual. 

Psycho Dice

Williams plays a game that involves rolling dice and concentrating on getting a certain number to turn up, citing a Duke University study as proof that “if you really focused your mental energy you could make things happen—in dice or in just about anything” (132). His belief in the powers of the mind, not just to alter one’s own behavior but also the behaviors of others, helps to explain his strange reliance on voodoo. This magical thinking bolsters his incessant optimism regarding his trials, and he puts less faith in his lawyers and their tactics. His belief in his own powers of the mind to save himself explains the extraordinary success he has had in life, creating a life of great wealth out of nothing. 

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